Procedural skin cross section
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Ryo Mizuta Graphics
Overview: A Geometry Node (GN) modifier to procedurally create cross-sectional illustrations of human skin.
Controls are available to add different layers, control their surface structures, as well as distribute hair, sweat glands and fat cells
Please note: this collection is intended to help create simplified schematics and is suitable for educational purposes.
Compatibility: For Blender 4.0.0 onwards.
Attribution: Please provide attribution to Ryo Mizuta Graphics wherever this asset is used for commercial/published academic work (e.g. publication figures, presentations, etc). Please consider tagging any posts on Twitter (@Ryo_M_Graphics) and Instagram (@ryomizuta_graphics) whenever this asset is used/publicized on social media.
Size
22.7 MB
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